Art Manager

Remote: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

5+ years of experience in the video games industry creating assets for games., 5+ years in a leadership role managing artist workflows., Professional experience with Unity and familiarity with tools like Blender, Maya, Photoshop, and Illustrator., Strong communication skills and a passion for mentoring and developing team members..

Key responsibilities:

  • Lead the production of game-ready assets related to animation and shaders.
  • Review and provide feedback on art assets to ensure quality.
  • Collaborate with Art Leadership to align goals and streamline processes.
  • Design and optimize production pipelines to support various teams.

Eleventh Hour Games logo
Eleventh Hour Games Gaming Startup https://eleventhhour.games/
11 - 50 Employees

Job description

What is your role? 


As an Art Manager for Eleventh Hour Games, you will act as the bridge between an artist and a developer, making sure we are making the best technical choices, developing efficient pipelines and driving the performance and visual quality of our games. We’re looking for an experienced leader with extensive technical knowledge and who is passionate about managing people and driving best practices across our team. 

This role is ideal for someone who craves ownership and has strong technical and communication skills, both written and verbal. The role requires excellent communication skills and autonomy as you will be working with a fully remote team.


Qualifications:

  • 5+ years creating assets for games in the video games industry  
    • 5+ years in a People Leadership role
  • 5+ years of experience managing artist workflows
  • Professional working experience with Unity (a plus if within past 3 years)
  • Experience using Unity/Unreal, Blender/Maya, Photoshop/Illustrator 
  • Strong understanding of animation, particle systems, renderers, shaders as it pertains to Unity
  • Experience with management practices, including team member feedback and evaluation processes
  • Professional experience and passion for leading teams and growing skills/mentoring individuals

 

Responsibilities:

  • Lead ongoing production of game ready assets related to animation, particle systems, Unity game objects, renderers, shaders
  • Review and provide feedback for art assets
  • Working with other Art Leadership to align goals and processes 
  • Design, build, and optimize pipelines used by associated teams to streamline and support production and implementation
  • Ensure timely delivery of assets needed by other departments
  • Provide fast, sustainable integration support for departments
  • Work with the art team to push the graphic fidelity of Last Epoch further while improving game performance 


Why Eleventh Hour Games?
EHG is a fast growing Indie Studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge epic games. Epic games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our debut title Last Epoch, we are moving fast into the next round of adventure!

  • Flexible fully remote working arrangements
  • Team focused environment, including casual game nights
  • 20 vacation days, 10 sick days, 5 floating holidays at the start of each year for U.S. based employees (increased with company tenure)
  • 90% paid health coverage premiums for U.S. based employees +dependents
  • Dental, Vision for U.S. based employees + dependents
  • 401K for U.S. based employees

Required profile

Experience

Industry :
Gaming
Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Leadership
  • Communication
  • Teamwork
  • Mentorship

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