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Technical Director

Remote: 
Full Remote
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Offer summary

Qualifications:

Proficiency in C++ and a strong knowledge of programming languages and software engineering practices., At least 7 years of professional video game programming experience, particularly in developing AAA titles on multiple platforms., A bachelor's degree in Computer Science, Software Engineering, or a related field, along with leadership experience., Excellent communication and management skills, with a passion for collaboration and team development..

Key responsabilities:

  • Manage and develop a team of engineers, overseeing their performance and career growth.
  • Own the technological vision of the company and lead the development of technologies and systems for game projects.
  • Collaborate with various departments to ensure the artistic vision of the game is realized through appropriate technology.
  • Maintain sustainable workflows and promote technical best practices within the studio, ensuring high-quality coding and project methodologies.

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Crucible Recruitment https://www.cruciblerecruitment.com/
2 - 10 Employees
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Job description

The ideal candidate is passionate about providing high-level direction, supporting a team of engineers, and getting their hands dirty with day-to-day development. Directors at our studio have a big influence on the decisions not just within their department but across the whole game and we’re looking for someone who wants to take a major part in the future of our games and studio.

You are an accomplished engineer that enjoys collaborating closely with the engineering team to build a technically excellent game across multiple platforms. You enjoy collaborating with art, design, and production to understand the artistic vision for a game and identify the technology needed to realize and surpass that vision.

Responsibilities:

  • Manage a team of engineers, their performance and career development
  • Own the technological vision of the company and lead the development of the technologies and systems
  • Collaborate with designers and directors and other departments to achieve the vision of the game
  • Determine what technology and middleware is best suited for each project
  • Oversee the programming process and support in maintaining sustainable workflows
  • Ensure that each game is being built with a productive methodology and solid coding practices, technical briefs, code reviews, keeping in mind long term quality and future code sharing between projects.
  • Maintain regular internal communications and encourage a positive and ambitious team atmosphere
  • Demonstrate good leadership, enthusiasm, and sense of commitment
  • Take responsibility for recruitment, on-boarding, development and professional training of the programming team
  • Propose solutions to improve the development of projects in the studio
  • Identify and promote the application of technical best practices within the studio
  • Maintain a strong understanding of multiplayer FPS games

Requirements

  • Proficiency in C++
  • At least 7 years professional video game programming experience
  • A strong and efficient communicator with excellent management skills
  • A bachelor’s degree in Computer Science, Software Engineering, or equivalent.
  • Leadership experience
  • A good knowledge of programming languages and software engineering practices
  • Experience developing AAA titles on multiple platforms
  • Experience with Unreal Engine 4 or other large engines
  • Comfortable wandering around unexplored game design territory, and excited to help refine ideas into shippable features
Job Category: Programming
Job Type: Full Time
Job Location: Canada Remote

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Leadership
  • Team Management
  • Enthusiasm
  • Communication

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