Offer summary
Qualifications:
4+ years experience in game development as a 3D artist, Specialized in hard surface props or environments, Proficient in Zbrush and Substance Painter, Proficient in Maya or 3DS Max.Key responsabilities:
- Create high-quality 3D environment props for Fallout 76
- Collaborate with artists and designers on styles and functionality
- Adapt to create high-poly, low-poly, and textured assets
- Follow established workflows while suggesting new techniques and tools