Offer summary
Qualifications:
5+ years of 3D modeling experience., Proficiency in ZBrush, Substance Painter., Knowledge of environment pipelines and workflows., Experience in vegetation assets creation., Strong composition skills with game design..
Key responsabilities:
- Create high & low poly models, UVs, textures for Environments.
- Collaborate with teams to support gameplay features.
- Establish Environment Theming Tone with Art Director.
- Organize tasks in the pipeline efficiently.
- Utilize procedural tools for world creation.