Graphics Programmer

Remote: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

Excellent C++ programming skills, Familiarity with graphics APIs such as DirectX 12, Vulkan, or OpenGL, Deep understanding of rendering pipelines and GPU architectures, Proven experience with performance analysis and optimization..

Key responsibilities:

  • Analyze and optimize CPU/GPU usage focusing on the rendering pipeline
  • Profile and debug performance issues using industry-standard tools
  • Contribute to the development of new rendering features and shaders
  • Develop and monitor the performance testing framework to ensure game optimization.

Game Boost: Remote Game Gigs logo
Game Boost: Remote Game Gigs Startup https://www.gameboost.se/
2 - 10 Employees
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Job description

Your goal: a great looking and well optimized game

If quick iterations with rapid cross discipline prototyping and playtesting is your favorite way of working you'll be in great company.

This team love working together and find solutions through passionate discussion.

Join them as they finalize their anticipated stylized fantasy MOBA game.

 


Game Boost
Enabling Smooth Game Production

We provide remote-friendly studios with stellar game developers in all crafts.

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Free to check us out on LinkedIn


Mission brief: 

Your goal: a great looking and well optimized game

  • Analyze and optimize CPU/GPU usage with a focus on the rendering pipeline.
  • Profile and debug performance issues using industry-standard tools (e.g., RenderDoc, PIX, NSight)
  • Contribute to the development of new rendering features, shaders, and post-processing effects
  • Proactively identify opportunities for performance gains, visual enhancements, and technical improvements
  • Develop and monitor our performance testing framework.
  • Make sure the game runs well on a wide array on PC hardware
  • Analyze crash reports and crash dumps to find and fix rendering and GPU related crashes.


Details:

  • Start date: May 2025
  • Duration: 6+ months
  • Occupancy rate: 100% assignment (Full-time)
  • Level: Experienced/Senior
  • Work set-up: Remote or onsite in Stockholm

 


Your profile:

  • Excellent C++ programming skills 
  • Familiarity with graphics APIs (DirectX 12, Vulkan, or OpenGL)
  • Deep understanding of rendering pipelines, GPU architectures, and graphics optimization techniques
  • Proven experience with CPU/GPU performance analysis, debugging, and optimization
  • Solid foundation in computer graphics principles and real-time rendering techniques
  • Knowledge of ray tracing, PBR pipelines, or compute shaders
  • Unreal Engine experience


Bonus Points

A passion for MOBA, RPG, ARPG and/or MMO games


Traits:

We believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go. It's a good foundation, even if we do understand that you possess a lot more personal attributes in addition.


Note: 

We believe that the world of gaming can and should include everyone. 

Neither Game Boost, nor our clients tolerate toxic, intolerant behavior ❌☣️


How to Play!

It's quick and simple since we aim for low manual data entry!

This means that you can use your LinkedIn or upload a profile of your liking. 

Fill in a couple of choice questions that will help us get to know you, your skills, and also understand the basics, like when you're available, location, etc.

Yeah, that's it. 

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Buzz: Game Project, Assignment, Gig, Creator, Developer, Contractor, Freelancer, Self-employed, Consultant, Work-For-Hire, Co-Development, Programmer, Scripter, Software Engineer, Backend, Frontend, Fullstack, Unreal Developer, C++, UE4, UE5, Unity, Frostbite, Snowflake, Maya, Blender, Computer Games, Mobile Games, Careers in gaming, hitmarker, game jobs, remote game jobs, Google jobs

Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Humility
  • Open Mindset
  • Collaboration

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