A Master's degree in Game Art, Design, or a related field is required., Proficiency in game design software and tools is essential., Experience in teaching or mentoring students in a higher education setting is preferred., Strong portfolio showcasing game art and design projects is necessary..
Key responsibilities:
Develop and deliver engaging course content in game art and design.
Mentor and advise students on their projects and career paths.
Collaborate with faculty on curriculum development and program assessment.
Participate in departmental meetings and contribute to academic committees.
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