Cloud Chamber is looking for a radiant Temporary Senior Lighting Artist to work with us on the next BioShock. You will work within the Unreal Engine to create immersive and mood-setting lighting for both gameplay environments and cinematic sequences. You delight in walking the razor’s edge of art and technology and are able to communicate visually to evoke the mood that is called for in a scene. This role is all about collaboration. You will partner with other artists, enhancing and supporting their work, adding depth and life to the existing environments, and punching up cinematic storytelling with character lighting. You make all of this [gestures to the entire gamescape] look good.
Please note that this is a temporary role with an employment term of no longer than 12 consecutive months.
Job Details:
Skills, Experience and Qualifications:
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:
Colorado: $33 and $60 per hour (year if annualized)
California: $43.25 and $67 per hour (year if annualized)
New York State (inclusive of New York City): $43.25 and $67 per hour (year if annualized)
Washington: $33 and $60 per hour (year if annualized)
Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including discretionary incentive awards, in addition to medical, financial, and/or other benefits as applicable to similarly-situated employees. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an “at-will position” and the company reserves the right to modify base rates of pay (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
#LI-Hybrid
For candidates located in Quebec:
We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.
We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.
We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.
If all of this sounds as exciting to you as it is to us we’d love to meet you! Join us in creating worlds that move people.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com email accounts.
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