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Audio Programmer

Remote: 
Full Remote
Contract: 
Work from: 

Offer summary

Qualifications:

5+ years of experience as a Programmer in game development., 2 years of experience specifically in Audio Programming., Strong C++ programming skills and knowledge of multi-threaded systems., Excellent organization, communication skills, and understanding of audio fundamentals..

Key responsabilities:

  • Implement and maintain audio systems for content production.
  • Collaborate with the Audio team to deliver high-quality audio systems.
  • Analyze and optimize the performance of audio systems on Unreal Engine.
  • Support audio designers in implementing features and maintain sound pipelines.

Yellow Brick Games Inc. logo
Yellow Brick Games Inc. Scaleup https://www.yellowbrickgames.ca/
51 - 200 Employees
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Job description

Classification: Full Time
Location: Québec/Remote

Yellow Brick Games is hiring an Audio Programmer to join our team of experienced developers working on an exciting new IP. In this role, you will work closely with engineers and our Audio team to create the necessary tools and audio systems to facilitate the production for content creators.

Yellow Brick Games is based in Quebec City, Canada, and we are open to discuss remote-work situations. All qualified applicants will receive consideration for employment without regard to place of origin, age, status, religious beliefs, personal orientations, or physical condition.

Responsibilities
  • Implement and maintain audio systems that allow content creators to facilitate the production.
  • Work closely with our Audio team to create and ensure delivery of high-quality audio systems with efficient innovative workflows.
  • Analyse the performance of the audio system and optimize accordingly.
  • Maintain and optimize existing audio systems on Unreal Engine.
  • Document and support feature creation.
  • Support and maintain sound, voice, and localisation pipelines.
  • Support audio designers in implementing audio features with best practices.
Requirements
  • 5+ years of experience as a Programmer and taking games from concept to completion.
  • 2 years of experience in Audio Programming.
  • At least one shipped AAA or AA title in the PC or console space.
  • Strong C++ programming skills is a mandatory.
  • Knowledge in game development for multi-threaded systems.
  • Expertise in debugging techniques and software development practices.
  • Excellent organization and communication skills.
  • Self-sufficient and resourceful; able to identify and work with technical constraints.
  • Knowledge of audio fundamentals (Occlusion, Reverb, sound propagation, digital signal processing etc.)
  • Experience with Unreal and third-party audio middleware (Wwise) a plus.

INTERESTED IN THIS POSITION?

Tell us why you’d be the ideal candidate by sending us a brief word of introduction,
along with your resume as an attachment.
***Please indicate the position you are applying for in the subject line.

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Required profile

Experience

Spoken language(s):
English
Check out the description to know which languages are mandatory.

Other Skills

  • Self-Sufficiency
  • Resourcefulness
  • Communication

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