Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working in our Portfolio games focused on reviving a selection of our biggest legacy hypercasual and hybrid games to give them a second life.
Role
We are looking for a UI/UX Artist to play a pivotal role in revamping and enhancing some of our most beloved legacy games. As part of our central Portfolio team within the Live games at Voodoo, you will have the unique opportunity to shape the user experience and visual design across multiple titles, breathing new life into games that have already entertained millions. You'll collaborate closely with creative, technical, and strategic teams to refine and modernize UI/UX, ensuring seamless, engaging, and visually compelling experiences for our players.
Create and implement UI screens and elements coherent with the game art directionDevelop and prototype intuitive UX flows that are aligned with the game designWork cross-discipline with artists, developers, and game designers to create polished, player-friendly experiencesFollow through implementation and utilize feedback from testing to ensure the highest quality outcomesSupport the game's development through collaboration and using additional skills when possibleAnalyze player feedback and playtest results to iterate and improve UI/UXProfile+3 years experience as UI/UX in mobile games, LiveOps experience valued.Passionate about UI/UX designAbility to work independently in a fast paced environmentPrevious Experience working with UnityPassionate about mobile games and aware of state of the artProficient in Figma and PhotoshopStrong cross-discipline communication skills and working experienceProactive, team playerPortfolio on UI/UX requiredNice to haveUI animation, motion graphics or VFX experience are a big plusExperience in rapid UX prototypingExperience with 3D modeling
BenefitsBest-in-class compensationOther benefits according to the country you reside