Help us maintain the quality of our job listings. If you find any issues with this job post, please let us know.
Select the reason you're reporting this job:
We’re Pazu; if you’re a parent, you’ve probably already heard of us, but if you don’t have kids yet, Pazu is a rapidly-growing gaming company with a mission to become an everyday fun and educational destination for kids and their parents.
With 48 top-chart games (and counting) and over 120M downloads worldwide, Pazu is on track to become one of the largest kids content companies in the world.
We are excited to expand our team with a talented Tech Artist who will play a crucial role in bridging the gap between programming, game design, and art execution
Responsibilities
Collaborate closely with programmers, game designers, and other artists and build level assets into the game.
Act as a bridge between the programming and game design requirements and the art execution.
Develop the infrastructure and architecture of art projects and assignments, ensuring their technical execution aligns with the game’s vision.
Organize and manage art files, maintaining an orderly system.
Implement art assets into the game, ensuring they meet technical standards and performance criteria..
Solving complex technical issues during development.
Maintain an organized workflow and file management system.
Requirements
2+ years experience as Tech Artist
Organized, independent, and efficient in managing tasks.
Proficiency in Adobe Photoshop and Unity is mandatory.
High problem-solving skills and the ability to troubleshoot technical issues.
Multidisciplinary approach with a keen interest in developing art production techniques.
Advantageous: Background in programming, animation, and experience in game production.
Illustration skills are a plus.
Good level of English
A team player
Required profile
Experience
Level of experience:Mid-level (2-5 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.