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Asset Artists (Mid to Senior Level)

Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

3-5 years experience as Asset Artist, Bachelor's degree in relevant field, Mastery of Maya, ZBrush and Mari, Efficient UV layout experience using UDIM, Basic compositing skills in Nuke preferred.

Key responsabilities:

  • Create clean and efficient models per briefs.
  • Demonstrate strong Look Development and Lighting skills.
  • Mentor fellow Asset artists with latest techniques.
  • Facilitate high-quality texture map creation.
  • Interpret abstract ideas into compelling assets.
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Luma Pictures https://www.luma.inc/
201 - 500 Employees
See more Luma Pictures offers

Job description

Luma is looking for Mid to Senior level Asset Artists to join our Vancouver team.

PLEASE NOTE: All positions are Work From Home roles. Candidates must currently reside in British Columbia., Canada, and have the legal right to work in Canada to be considered only.

You Can
  • Create clean and efficient models based on creative briefs and / or reference materials
  • Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills
  • Demonstrate strong Look Development, R&D and Lighting skills from both an artistic and technical perspective
  • Maintain, alter or update models as required by client or supervisor feedback
  • Interpret abstract ideas into the creation of compelling photo real or stylized assets
  • Facilitate the creation of high quality texture maps prior to publishing to ensure consistency
  • Mentor and motivate fellow Asset artists to grow their craft using the latest techniques

  • You Have
  • At least 3 to 5 years of experience as an Asset Artist (Model/Texture/Surface) in a VFX Production environment
  • A cultivated aesthetic sense and keen eye for detail
  • A Bachelor’s degree in computer science, computer graphics or the equivalent combination of education and experience
  • A mastery in creating both organic and hard surface models with efficient topology
  • A mastery of Maya, ZBrush and Mari
  • Katana, Mudbox and Substance Painter knowledge is a plus
  • Highly efficient UV layout experience using an UDIM workflow is required
  • A technical understanding of colour space
  • An understanding of plate and image based lighting as well as full CG lighting is preferred
  • Basic compositing skills in Nuke
  • TD skills (Python, C++) are preferred but not required
  • An understanding of multi-pass rendering and 3D scene layout is preferred
  • Strong communication and organisational skills
  • The ability to take direction and implement feedback with a positive attitude
  • An approachable, proactive and accommodating attitude
  • An innate desire to stay informed of current technologies
  • Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production
  • A team oriented mentality with a 'get it done' attitude
  • The ability to thrive in a high-pressure environment

  • Come as you are. Luma is an equal opportunity employer.

    Required profile

    Experience

    Level of experience: Mid-level (2-5 years)
    Spoken language(s):
    English
    Check out the description to know which languages are mandatory.

    Other Skills

    • Time Management
    • Adaptability
    • Detail Oriented
    • Verbal Communication Skills
    • Teamwork
    • Organizational Skills

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