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UI Artist

Remote: 
Full Remote
Contract: 
Experience: 
Mid-level (2-5 years)
Work from: 

Offer summary

Qualifications:

Previous work experience as a UI Artist, Experience with FPS and/or cyberpunk, Fluent in English, written and spoken.

Key responsabilities:

  • Translate prototypes into final designs
  • Create visually compelling and cohesive designs
  • Produce high-quality 2D art assets
  • Implement design ideas into Unreal 5
  • Communicate and iterate on designs collaboratively
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Game Boost: Remote Game Gigs Startup https://www.gameboost.se/
2 - 10 Employees
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Job description

Take the chance to join a tight knit fully remote team on their final stretch towards the release of their AA FPS set in a future/cyberpunk setting.

What you'll do
  • Work closely with UX designers to translate prototypes and wireframes into final designs
  • Apply graphic design principles to create visually compelling and cohesive designs
  • Produce high-quality 2D art assets that support the player experience and enhance the game world
  • Implement design ideas into the game engine (Unreal 5)
  • Follow up the work and communicate with the team and directors to iterate and refine designs throughout the project lifecycle
Required qualifications
  • Previous work experience as a UI Artist in a professional environment
  • Previous experience with either FPS and/or future/cyberpunk
  • Fluent in English, both written and spoken

Start: asap

Duration: 5 months

Work-setup: Remote from CET timezone

Required profile

Experience

Level of experience: Mid-level (2-5 years)
Spoken language(s):
EnglishEnglish
Check out the description to know which languages are mandatory.

Other Skills

  • Communication
  • Collaboration

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