Minimum 5 years as Systems Designer, Experience with PC and Console games, Experience in live service titles, Knowledge of progression and monetization systems, Strong English communication skills.
Key responsabilities:
Develop features for game retention and monetization
Join a friendly and passionate team in their quest to make the best co-op game in the world and have an impact on their massively successful cooperative third-person shooter.
Game Boost
Leveling Up Game Production Everywhere!
We provide remote-friendly studios and publishers with stellar, remote-lifestyle, game developers in all crafts.
Freelancers, Consultants, Indies, and WFH-Studios are matched with AA/AAA, Indies, and financially backed scaling studios, looking to boost their current game projects with contractors.
Be part of the metagame area of the game, focusing on the development of features that serve the game’s retention and monetization goals
Design, model and evaluate the performance of game systems with quantitative components
Contribute to and execute on the game’s retention and monetization strategies
Build and drive the development of new exciting features
Regularly and thoroughly play the game
Details:
Start date: asap
Duration: 6 month minimum
Occupancy rate: 100% assignment (Full-time)
Level: Experienced/Senior
Work set-up: remote from CET or onsite in Stockholm
Your player profile:
Minimum 5 years professional experience as a Systems Designer
Experience designing, implementing and balancing progression, monetization and other metagame systems
Experience with PC and/or Console productions
Experience working on one or more live service titles
Great English communication skills, both written and spoken
Traits:
We believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go. It's a good foundation, even if we do understand that you possess a lot more personal attributes in addition.
Note:
We believe that the world of gaming can and should include everyone.
Neither Game Boost, nor our clients tolerate toxic, intolerant behavior ❌☣️
How to Play!
It's quick and simple since we aim for low manual data entry!
This means that you can use your LinkedIn or upload a profile of your liking.
Fill in a couple of choice questions that will help us get to know you, your skills, and also understand the basics, like when you're available, location, etc.
Yeah, that's it.
Buzz: Game Project, Assignment, Gig, Creator, Developer, Contractor, Freelancer, Self-employed, Consultant, Work-For-Hire, Co-Development, Programmer, Scripter, Software Engineer, Backend, Frontend, Fullstack, Unreal Developer, C++, UE4, UE5, Unity, Frostbite, Snowflake, Maya, Blender, Computer Games, Mobile Games, Careers in gaming, hitmarker, game jobs, remote game jobs, Google jobs
Required profile
Experience
Level of experience:Senior (5-10 years)
Spoken language(s):
EnglishEnglish
Check out the description to know which languages are mandatory.