Offer summary
Qualifications:
12+ years as a Technical Artist, Significant experience with AAA games, Expertise in Autodesk Maya and Unreal Engine 5, Proficient in Python and at least one additional language, Experience with multiple DCC tools.
Key responsabilities:
- Collaborate on art development processes and toolsets
- Support cinematic and environment teams with assets
- Partner with technical teams for new technology implementation
- Educate artists on workflows and document best practices
- Monitor outsourced content for compliance and feedback