Offer summary
Qualifications:
Solid experience in sound design for video games, Proficient in Digital Audio Workstations (DAWs) like Pro Tools, Reaper, Familiar with audio middleware such as Wwise and FMOD, Experienced in game engines like Unreal Engine and Unity, Bachelor’s degree in Sound Design or related field.
Key responsabilities:
- Create and optimize sound effects and audio assets
- Collaborate with designers, artists, and programmers
- Record, edit, and process audio elements
- Implement audio using middleware and game engines
- Maintain documentation of audio processes