Offer summary
Qualifications:
5-10 years as a Technical Artist, Strong proficiency with Unity, Solid understanding of shader programming, Experience optimizing high-detail environments, Hands-on experience with C# or C++.Key responsabilities:
- Develop and implement visual assets and VFX
- Collaborate with artists and engineers for integration
- Contribute to tools and pipelines development
- Provide mentorship to junior artists
- Influence the artistic and technical roadmap