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Junior Game Designer - Sunshine Island

Remote: 
Full Remote
Contract: 
Experience: 
Junior (1-2 years)
Work from: 

Offer summary

Qualifications:

Experience with Unity 3D, Passion for F2P farming/simulation games, Proven game design work experience, Bachelor's degree in game design or related field, Writing and speaking skills in English.

Key responsabilities:

  • Transform opportunities into event designs
  • Implement content in Unity 3D
  • Craft narrative designs for events
  • Create comprehensive UX designs
  • Ideate and develop recurring monthly events

Job description

New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since its founding in 2016, it has released multiple games on different platforms, including the much beloved Big Farm: Mobile Harvest, enjoyed by a quarter of a million players daily.

The "New Moon Family'' is made up of approximately 60 highly talented individuals from all over the world and more than 17 nations. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group AB, which is a group of independent developers, publishers and distributors of digital games - with a vision to become the leading group of game developers and publishers.

Our successful Sunshine Island team is looking for a Junior Game Designer - Sunshine Island to kick ass making creative ideas reality! You will be working in a highly motivated and qualified team to bring new and awesome content to our players. Become part of this team! Apply now!


YOUR MISSION

  • Transform high level opportunities into concrete and well thought out limited time event designs

  • Implement that content in-game with Unity 3D

  • Craft the narrative design for the events within given boundaries for Sunshine Island

  • Experienced in creating comprehensive UX designs, from wireframing to detailed UX implementation

  • Implement the final content design using the existing tools in Unity 3D (as conversation content under a quest system)

  • Help ideating the recurring monthly events, expecting to take full autonomy as you develop yourself

  • Bring innovative thinking and collaborate with a wider group of seasoned game designers


YOUR BACKSTORY

  • Experienced with Unity 3D

  • A passion and knowledge for F2P farming / simulation games (like Township, Hay Day, Klondike…)

  • Proven experience working in professional games / student projects on a game design role

  • Bachelor’s degree in game design, or related field

  • You’re independent and trustworthy, you get things done in time no matter what

  • Open to feedback, communicative, easygoing

  • Excellent written and oral communication skills in English

  • Programming skills in C# will be a plus


SOUNDS GREAT? MORE REASONS TO TAKE THIS MISSION

  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster

  • Work-life-balance: Competitive annual leave and flexible working hours

  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies

  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities

  • Team building: Strong collaboration between the teams, regular studio events onsight, snacks and drinks available at the office

  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

Required profile

Experience

Level of experience: Junior (1-2 years)
Spoken language(s):
EnglishEnglish
Check out the description to know which languages are mandatory.

Other Skills

  • Verbal Communication Skills
  • Teamwork
  • Time Management
  • Creative Thinking

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