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Lead Music Designer

Remote: 
Full Remote
Contract: 
Experience: 
Senior (5-10 years)
Work from: 

Offer summary

Qualifications:

Bachelor’s Degree or equivalent work experience/skillset, Minimum of 5 years industry experience in video game music production.

Key responsabilities:

  • Influence project strategy for music system design
  • Edit and create music assets, manage recording sessions and budget planning

Job description

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Remote working is also an option for this role.

Lead Music Designer

PlayStation Studios Creative Arts - Music is looking for a Lead Music Designer. In this role, you will support an innovative, award-winning team dedicated to producing top-notch interactive music.

The Lead Music Designer will handle music editing, technical implementation, and music production support for the Creative Arts Music team, working with Sony’s global game development partners and marketing teams.

The ideal candidate should have a strong background in music production, audio middleware, and game development workflows, with a focus on audio and music implementation throughout the production process.

Responsibilities:
● Music System Design: Influence the overall project strategy related to music system design. Present the vision and progress of the music system design to external and internal leadership teams.
● Music Editing: Edit and create assets that align with the music system design.
● Music Implementation: Direct implementation methods and strategies across multiple projects with music designers at various locations. Participate in discussions and influence music implementation strategies and technology development across PlayStation Studios.
● Asset Management: Develop asset management processes for internal and external teams. Drive fundamental changes in asset management and execution through new technology or processes.
● Tools & Technical Proficiency: Work across PlayStation Studios to influence tools and systems.
● Communication: Represent Creative Arts Music within the studio leadership structure. Seek out new ideas and discoveries within the music design discipline and communicate these to the music team. Manage creative reviews and planning meetings effectively, achieving excellence in communication.
● Score Production: Manage recording sessions and communicate with the composer and creative director.
● Recording & Production: Manage budget planning and legal approval processes for recording sessions and externally sourced assets. Contribute to the PlayStation Studios global audio community by sharing assets, techniques, and planning processes.
● Process & Planning: Contribute to production planning best practices. Build good working relationships with senior management and external partners. Collaborate with leaders from other groups outside the music team, such as Marketing or Tools & Tech. 

Education & Experience

● Expert knowledge of commonly used interactive audio tools and digital audio workstations, particularly Wwise and Pro Tools.
● Thorough understanding of various techniques for implementing game audio and the associated technical demands.
● Minimum of five years of industry experience in video game music production with multiple published titles. ● Bachelor’s Degree or equivalent work experience/skillset.

Skills:
● Comprehensive understanding of project schedules and milestone documentation.
● Excellent organizational and prioritization skills, attention to detail, and multitasking ability.
● Experience with JIRA, Confluence, Google Sheets, Microsoft Office, and bug-tracking databases.
● Excellent communication and collaboration skills, both verbal and written.
● Ability to adapt quickly in a fast-paced, dynamic environment, with outstanding interpersonal and facilitation skills.

Industry:
● Knowledgeable of current industry trends and up-to-date on competitive products and standard methodologies.
● Passionate about games and dedicated to creating them.

About Creative Arts:
PlayStation Studios Creative Arts is an internal creative agency within Sony’s PlayStation Studios. Our goal is to create an environment where our people can thrive and produce their best work. We are structured around eight core teams: Brand Design, UI/UX, Motion, Video, Film, Sound, Music, and Programming. We collaborate with game development and marketing/PR teams to create industry-leading video games and marketing campaigns

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Required profile

Experience

Level of experience: Senior (5-10 years)
Spoken language(s):
English
Check out the description to know which languages are mandatory.

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