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Perception Engineer

Remote: 
Full Remote
Contract: 
Experience: 
Junior (1-2 years)
Work from: 

Offer summary

Qualifications:

5+ years in C/C++ focusing on SLAM and navigation, Bachelor's degree in Robotics, Software Engineering, Physics, Computer Science or related field, Experience with mobile/embedded platforms and ML frameworks like OpenVino and Pytorch Lite..

Key responsabilities:

  • Lead software initiatives for vision perception in small aerial robotics.
  • Architect and build the roadmap for software stack across product lines.
Yo Hr Consultancy logo
Yo Hr Consultancy SME https://www.yohrconsultancy.com/
11 - 50 Employees
See more Yo Hr Consultancy offers

Job description

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Your missions

Perception Engineer

You bring:
  • Deep Expertise in C/C++, with a focus on SLAM and navigation. (5+ years preferably with industry experience)
  • Bachelors or more in Robotics, Software Engineering, Physics, Computer Science or similar.
  • Experience with developing for mobile/embedded platforms such as NVIDIA XavierNX, Qualcomm Snapdragon, or Intel Neural Compute Stick (Movidius).
  • Experience with ML Frameworks such as OpenVino, Pytorch Lite, etc. for perception problems and translating them to embedded/edge environments.
Bonus Qualifications:
  • Real-time, critical software development where latency matters.
  • Rust/Python experience a plus.
  • Familiarity with ROS/2 or PX4 a plus.
  • Previous software development on a small uncrewed aerial system (sUAS).
  • An active security clearance (this is not a requirement for the position).

You will lead software initiatives solving challenging vision perception problems in small aerial robotics. You’ll architect and build the roadmap for our software stack across our product lines. As an early hire, your purview will span sensors, operating system, algorithm development, simulation, and optimization to bring up CV and ML within our hardware. Help us build a vision of making robots safe, easy, and affordable.

Required profile

Experience

Level of experience: Junior (1-2 years)
Spoken language(s):
Check out the description to know which languages are mandatory.

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