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Build Engineer - Freelance

Remote: 
Full Remote
Contract: 
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Offer summary

Qualifications:

Professional experience in build and release engineering., Knowledge of scripting languages like Python, JavaScript..

Key responsabilities:

  • Coordinate and manage the build and deployment workflows for various platforms.
  • Develop tools for automated deployment processes.
  • Collaborate with product and engineering teams to build and ship products.
  • Maintain build and test systems, ensuring stable production versions.
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Joboss Human Resources, Staffing & Recruiting Startup https://www.joboss.es/
11 - 50 Employees
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Job description

Logo Jobgether

Your missions

You will work as Build Engineer within the development team of two new multiplayer franchises.

As a build engineer, you will be a forward-thinking and proactive engineer, in charge of keeping the studio’s production processes stable and future-facing. You will ensure the development and QA teams are provided with the best game building strategies and will be responsible for ensuring build jobs work as required to deliver our products on time and toa great quality.

This role involves working with the various development teams within the studio, on multiple products, to ensure their needs and requirements are met for building and deploying.

Funciones

  • Coordinate and manage the build and deployment workflows and processes to various

app stores (Steam, Microsoft, PlayStation, etc) for multiple products, and for multiple

hardware platforms.

  • Develop tools and scripts to improve and automate deployment and developer

workflows.

  • Collaborate closely with all product and engineering teams across the studio to build,

deploy and ship our products.

  • Perform and monitor regular software builds of our products.
  • Troubleshoot and resolve errors and failures in the build and deployment setup.
  • Troubleshoot and help resolve build failures, improve build stability, and ensure builds

can be deployed at any time.

  • Improve and maintain build and test systems and automation tools and services for

existing and new platforms.

  • Ensure all versions of our products for production are correct and stable.
  • Manage and maintain integration and branching and the processes and strategies for

these.

  • Communicate status frequently to engineering and production teams.
  • Design and document new processes.

What Do We Offer

  • Work with a team of experienced professionals in the video games sector.
  • Be part of a company with an excellent environment and team spirit.
  • Good environment to learn and grow.
  • Attractive remuneration depending on work experience.
  • Flexitime with core common hours.
  • Remote work.

Requisitos:

  • Professional experience in a build and release engineering role.
  • Excellent knowledge of scripting languages (such as Python, JavaScript, etc).
  • Experience with builds and deployments to multiple platforms (desktop, console).
  • Extensive experience with source control systems such as Git.
  • Extensive experience with CI/CD systems such as TeamCity, Jenkins, etc..
  • Experience with developer environments and tool chains such as Visual Studio and Rider.
  • Good C++ knowledge is a plus.
  • Highly motivated, autonomous, proactive, and methodical problem solver with attention to detail.
  • Excellent communication skills.

Required profile

Experience

Industry :
Human Resources, Staffing & Recruiting
Spoken language(s):
Check out the description to know which languages are mandatory.

Soft Skills

  • Proactivity
  • Communication

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